Match 63 Boneng Vs. Garja

November 24th - December 1st
gs123
Posts: 268
Joined: Fri Sep 27, 2013 11:11 pm

Re: Match 63 Boneng Vs. Garja

Unread postby gs123 » Wed Nov 27, 2013 11:07 pm

samuellell wrote:fu** the finals and give the prizemoney to the man who won the betting tourney!
Did they take your $100 too???
i gave it back to the sponsor (Muadas)

sucks for you samuel :p to make up for it you will start with 2k points next time

Aizamk
Posts: 92
Joined: Sun Jun 03, 2012 7:26 pm

Re: Match 63 Boneng Vs. Garja

Unread postby Aizamk » Thu Nov 28, 2013 12:53 pm

Postponing to next weekend is a good idea from my perspective, since I'll have met all my deadlines by next Wednesday, leaving me 2-3 days to make an improved version of the observer UI :grin: (and hopefully one which won't OOS. but this hasn't happened in over a month)

There are about 3 options available:
1) Nice looking UI, <100kb map size, >1MB mod file size, slight frame drop every time you update it. Can be made to include techs being researched.
2) Terribad UI, <100kb map size, 100kb mod file size, gives only population and resource info as text (no images)
3) UI which displays exactly same info as in Obz .4, except in a movable window. No in-game music, 500kb map size, 100kb mod file size. Not showing units in queue/on map and instead showing milit/unit pop will cut it down to about 150-200kb per map.

samuellell
Posts: 171
Joined: Sat May 26, 2012 8:20 am

Re: Match 63 Boneng Vs. Garja

Unread postby samuellell » Thu Nov 28, 2013 2:18 pm

gs123 wrote:
samuellell wrote:fu** the finals and give the prizemoney to the man who won the betting tourney!
Did they take your $100 too???
i gave it back to the sponsor (Muadas)

sucks for you samuel :p to make up for it you will start with 2k points next time
not worth the time, i wont do it next time. but you invested alot of time aswell, so its all good. thanks for the effort again!

VooDoo_au
Posts: 30
Joined: Wed Jun 20, 2012 9:10 am

Re: Match 63 Boneng Vs. Garja

Unread postby VooDoo_au » Fri Nov 29, 2013 6:22 am

Aizamk wrote:Postponing to next weekend is a good idea from my perspective, since I'll have met all my deadlines by next Wednesday, leaving me 2-3 days to make an improved version of the observer UI :grin: (and hopefully one which won't OOS. but this hasn't happened in over a month)

There are about 3 options available:
1) Nice looking UI, <100kb map size, >1MB mod file size, slight frame drop every time you update it. Can be made to include techs being researched.
2) Terribad UI, <100kb map size, 100kb mod file size, gives only population and resource info as text (no images)
3) UI which displays exactly same info as in Obz .4, except in a movable window. No in-game music, 500kb map size, 100kb mod file size. Not showing units in queue/on map and instead showing milit/unit pop will cut it down to about 150-200kb per map.
You could look into Ekanta's UI - which is transparent and a lot smaller. Would make the game a lot funner to observe.
Image

drkrakken
Posts: 31
Joined: Mon Sep 02, 2013 8:24 am

Re: Match 63 Boneng Vs. Garja

Unread postby drkrakken » Fri Nov 29, 2013 11:24 am

Good luck guys!
Both in playing, and in finding a time to play ;).

~Krakken

Boneng
Posts: 35
Joined: Sun Mar 17, 2013 5:22 am

Re: Match 63 Boneng Vs. Garja

Unread postby Boneng » Sat Nov 30, 2013 9:46 am

Garja wrote:The main problem of the scheduling on my side is to find a day in which the net is better as possible, meaning the less housemates are at home the better.

Regarding this week I can play tomorrow (thursday) from 13 GMT. On this weekend I change home so I don't have a good net to play with.
On the next week I can play most of days from 14 GMT. Best days should be thursday or friday. Weekend is also good, but I'm not 100% sure of being in this house.

Anyway the window of time in which I would like to start the match is from 14 GMT to 21GMT. I wouldn't go further than that because it's a BO11 and can easily last 3 hours or even more. Also 19 GMT is my dinner time so I would avoid that if possible.
I have work on weekdays and 14GMT is 11pm for me. I cannot play BO11 from 11pm with work on next days so playing on weekdays is impossible.
Therefore we will have to hope for playing in the weekends

venividivici
Posts: 226
Joined: Wed Jul 11, 2012 9:22 am

Re: Match 63 Boneng Vs. Garja

Unread postby venividivici » Sat Nov 30, 2013 12:25 pm

A BO 11 will indeed likely take a long time. So maybe its even an idea to split it up in 2 days?
I cant stream the weekend of 7-8 december unfortunately :( Can it be another date?
Last edited by venividivici on Sat Nov 30, 2013 5:39 pm, edited 1 time in total.
- Youtube AoE 3 videos in all qualities: http://www.youtube.com/venividiviciw (no underscore)
- Twitch AoE 3 stream (live and vods): http://www.twitch.tv/venividivici_w (with underscore)

Garja
Posts: 307
Joined: Thu Mar 22, 2012 1:40 pm

Re: Match 63 Boneng Vs. Garja

Unread postby Garja » Sat Nov 30, 2013 2:27 pm

Boneng wrote: I have work on weekdays and 14GMT is 11pm for me. I cannot play BO11 from 11pm with work on next days so playing on weekdays is impossible.
Therefore we will have to hope for playing in the weekends
Ok let's plan for the weekend then. I would say saturday at 14 GMT. What about that?

koningfarao
Posts: 3
Joined: Sat Oct 12, 2013 11:18 pm

Match 64 Goodspeed vs _H2o the real finals

Unread postby koningfarao » Sat Nov 30, 2013 3:35 pm

Hello Flawless winners,

I would like to stream the laggfree real tournement final match this weekend.
I will award the winner out of my own pocket €5.000,- price money.
Contact me regarding times and so on.

Garja
Posts: 307
Joined: Thu Mar 22, 2012 1:40 pm

Re: Match 64 Goodspeed vs _H2o the real finals

Unread postby Garja » Sat Nov 30, 2013 3:42 pm

koningfarao wrote:Hello Flawless winners,

I would like to stream the laggfree real tournement final match this weekend.
I will award the winner out of my own pocket €5.000,- price money.
Contact me regarding times and so on.
lol who are you? :P


Who is online

Users browsing this forum: No registered users and 0 guests